My Very First Experience with a Scammer
Wednesday, March 25, 2015
About a month ago, I wrote a post about indie
game pricing. In it, I made the point that it’s hard for players to assign
a value to a game before playing it. There are a few workarounds for this
problem, and one of them is to allow trusted reviewers and YouTubers play it in
advance of launch and give their feedback. The idea being that if a trusted
review site says that a game is good, players will have more confidence that
they won’t regret their purchase. Not exactly rocket science, of course.
I further made the point that publishers and developers who don’t think their game is very good may take steps to ensure that reviewers cannot talk about the game before players have a chance to spend their money. Emphasizing pre-orders and establishing review embargo dates for after the release date of the game are some of the ways this is done. Another is to limit reviews to sites that are all but guaranteed to give a good review score. This happens less than the GGers think – especially for indie developers who have no power over these sites – but it is a tactic that has been known to be used.
Because I believed so strongly that Axiom Verge is an amazing game, Tom and I went to great lengths to make sure that reviewers had ample time to play through the game and write up thorough reviews. Whereas it’s not uncommon for reviewers to have under a week from receiving a code to needing to publish their reviews, we were able to get codes out to sites 4 weeks in advance. In addition, Sony was generous and gave us plenty of review codes. The codes aren’t unlimited, so there had to be a little bit of a bar in terms of who we would give codes to, but in general, we wanted to err on the side of being pretty liberal.
Unfortunate Need for Skepticism
I tend to be a pretty trusting person and am continually surprised when the rest of the world doesn’t necessarily reciprocate. While I was still at Nintendo, I read a Gamasutra article about people posing as YouTubers to get free games. It’s an unfortunate fact of the world that there are con artists out there who prey on people who have spent years of their lives working on something and are desperate to get the word out.
But forewarned is forearmed, so although I wanted to give out codes to virtually anyone with any kind of audience, I needed to spend a lot of additional time verifying that people were who they said they were. In general, if they sent an email from their site’s domain name, I trusted it. If it came from a Gmail or Yahoo account, I asked for some proof – even a tweet would suffice if I could reasonably tie it back to the site in question. It wasn’t a huge hurdle, but it was one that I hoped would be high enough to discourage scammers. In fact, many people who requested codes claiming to be from some gaming website or other never followed up when pressed for some verification, so the approach seemed to work even if it was time consuming to check up on each code request.
And Then One Day…
About a week ago, I got a request from a journalist for an Axiom Verge review code. (The journalist said he preferred not to be named, so for the purposes of this blog post, I’ll just refer to him as Joe.) Like the others, I requested some verification and he readily complied. Joe told me he was happy to give the verification, since he knows there are so many scammers out there. In fact, he told me, the reason he knew that press codes were being given out was that another journalist was selling his own Axiom Verge review code on CheapAssGamer.com! What?

I decided to investigate. Joe gave me my first clue in tracking down the culprit: this other journalist’s username on CAG is Deidara. Unfortunately, the Axiom Verge post had been deleted, since the code had been sold.
I first decided to scope out my target. I looked up Deidara’s post history on CAG and came to find that I wasn’t his first victim:

I’m guessing that in this case H2O is from the industry, since no regular gamer would use the phrase, “no public should have access.”
I created an account of my own and reached out to Deidara to see what other games he had for sale, but got no response. I figured the fact that I had just created my account and immediately sent him an email probably set off some red flags, so I decided that was probably a dead end.
My next plan was to see if I could enlist the help of someone who already had an account on CAG to act as my go-between. I asked on Twitter, and Anthony Nash from The Koalition volunteered to try and make contact. My hope was that he could buy something from Deidara and pay him via PayPal and thus find out his real name. Unfortunately that turned out to be a dead end when Deidara responded to Anthony, “Hey dude, thanks for the PM. Actually the code I got was from a random Twitter giveaway for someone I follow. I was selling it on here but the code ended up being invalid or already used, not sure.”
While I was waiting for Anthony to get a response from Deidara, Joe gave me a couple good suggestions. First, I could just reach out to the admin of CAG and ask for Deidara’s real name and email. Second, since the transaction just happened in the last couple days, I could go through Deidara’s trade feedback and reach out to people he recently traded with. I did both.
The latter approach gave me the breakthrough I had been looking for. I reached out to 3 people who had transacted with Deidara during the time period in question. All 3 very graciously responded about their trades and agreed it was a dick move to be selling a press review code. The person who bought the Axiom Verge code from Deidara was apologetic and said that he didn’t realize it wasn’t a legitimate sale. I assured him it wasn’t his fault. He wasn’t the one who took a code under false pretenses after all. I also let him know that he was actually our first paying customer, even if he didn’t pay us. Although he didn’t know Deidara’s real name, he looked through his deleted items folder and found the code that was sold to him. Fortunately, I keep track of all of the codes I send out and to whom. (And contrary to what Deidara told Anthony, the code worked just fine.)
The culprit turned out to be a site called Feckis.com. (As much as it would be personally gratifying to list the actual person’s name, I’m going to refrain from doing so. I wouldn’t want a witch hunt on my hands. For the purposes of this blog post, I’ll just refer to him as John. And if his full name does emerge, I would encourage anyone reading this not to harass this person in any way.)
Confrontation Time
I had pretty definitive proof that John had sold the code I had given him. Other than removing him from my press list going forward, I didn’t know what I wanted. I guess I just wanted him to admit what he had done and apologize.
It turns out I made a tactical error by reaching out to the administrator of CAG before contacting Deidara’s most recent customers. The administrator, trying to be helpful, contacted Deidara to tell him not to sell press codes anymore. Unfortunately, that blew the element of surprise. Before I had a chance to confront John, he actually reached out to me first with this:
Hi Dan,
[John] here from Feckis, hope all is well!
It’s with deep shame and regret that I have to write you this email. I recently found out from a colleague that one of our writers sometimes sells codes obtained for review purposes elsewhere. Unfortunately I don’t have any evidence or concrete proof on this matter, or know exactly where he might be selling, but my colleague told me that the information was brought up earlier today in a discussion.
The reason I’m writing you this email and informing you of all of this, is because he was passed along the Axiom Verge code for review. I have no proof whether he sold the code or actually redeemed it himself for purpose of review, but the fact is with what I heard earlier I can only assume that it might have been involved in his other activity and I’m contacting you to let you know of this.
I’ll be talking to him tonight and he most definitely is done with this site and we will not be asking him to write or review for us ever again.
This is completely unacceptable and quite frankly embarrassing behavior from someone whom I thought I could trust.
However, I want you to know that this game will in fact still be reviewed on our website, though it might take a few extra days after release since we will be buying it. It looks like an amazing game and will be well worth it.
I am terribly sorry that this has occurred and I hope in the future we will still be able to work together despite this terrible mishap.
- [John]

Why That Guy Is Full of Shit
First of all, as someone who spent a significant portion of his youth trying to weasel his way out of taking responsibility for stuff he shouldn’t have done by blaming his brothers, I recognized all of my old tactics. Sound mature and professional. Say you just found out about this and are taking responsibility. Kiss a little ass. And stay very vague on specifics.

Still, is it possible that he’s telling the truth? That he took the code (which, by the way, he had requested), assigned it to a writer, and that writer acted on his own? Yes, it’s possible. But I find it unlikely for a number of reasons.
Reason #1 – For those of you who are not aware, Deidara is a character from the manga/anima, Naruto. I checked Feckis’s YouTube Channel, and their icon is also the character Deidara:

Whoever sold the code had to be the same person who set up the YouTube page. And my guess is that it wasn’t just a staff writer.
Reason #2 – I’m not sure Feckis has any writers. This was really my fault in doing my due diligence in figuring out who to send codes to and who not to. At first glance, Feckis.com looks like a gaming website. Maybe not as highly trafficked as IGN or GameSpot, but a gaming news source nonetheless. As I looked more into the site, it seems that almost everything on there is a press release. Usually with an introductory paragraph and “more info after the jump” to get people to click the links.
Reason #3 – The timing of John’s email was highly suspect. I received an email from the CAG administrator (the one where he said he would contact Deidara and tell him to stop selling press codes) at 4:57pm on 3/19. I then received an email from John at 5:26pm. Now as I showed above, Deidara has been selling press codes for years. It seems like an odd coincidence that after all this time it only just happened to come up with John earlier that day in a discussion. It seems suspicious to me that John would happen to find out about what Deidara was up to on the very day that CAG reached out to Deidara – unless of course John is Deidara.
Is it possible it was just a coincidence? Sure. It is likely? No.
So What Have We All Learned Here?
First, I would encourage all developers to remove Feckis.com from their press lists and stay vigilant in keeping an eye out for scammers. I’m hoping other indies can avoid the same problem we faced. The game industry is a small place, and reputations matter. It’s ultimately all we have. It looks like John from Feckis.com valued his at around $20. Well, John, enjoy your newfound wealth.
But on a more uplifting note, the main thing I’m going to take away from this experience is the eagerness of people to help set things right. When I asked journalists for verification of their identity, almost all completely understood. When I told a few people that a journalist sold his press code, they shared my righteous indignation. My problem became their problem. They responded to my emails when they could have ignored them. They followed up to check on whether I had found the guy. They wanted the guy caught, because people like him make everyone look bad.
At the end of the day, it was only one code that didn’t cost us anything to generate. It’s not the end of the world. But it’s nice to know that when something like this happens, a lot of people have our back.








